NightFire is primarily a
first-person shooter,
with some driving sequences mixed in. The player can use many weapons,
which are as follows: Wolfram PP7, Golden PP7, Wolfram P2K, Golden P2K,
Kowloon Type 40, Raptor Magnum, Deutsche M9K, Storm M9-32, Suisse SG5
Commando, Korsakov K5 Tranquilizer Dart, Frinesi automatic 12, winter
tactical sniper rifle, winter covert sniper rifle, Militek mark 6
Multi-grenade launcher, AT-420 Sentinel, AT-600 Scorpion, Delta Repeater
Crossbow and finally the Phoenix Samurai Laser Rifle. In addition,
there are numerous amounts of mounted weapons found throughout the game.
As with previous
James Bond games, the weapon models are based
on actual weapons, but with the names changed. Some weapons appear in
the console version but not the PC version and vice versa.
Each version of the game differs significantly from the others. The
PC version, for example, has fewer levels than the console versions and
does not implement driving mode. It begins the plot right at Drake's
Austrian castle, skipping over the French mission. Also, in this
version, Rook dies much earlier on, in the astronaut training facility
that Bond infiltrates. The Game Boy Advance version resembles the PC
NightFire more than the console versions. However, the very general overall storyline and characters remain the same in all versions.
Specifications
Minimum Requirements
Win98/2000/Me/XP
500MHz Processor
128MB RAM
32MB Video Card
8x CDROM
675MB HDD Space
Recommended Requirements
1.0GHz Processor
256MB RAM
64MB Video Card
16x CDROM
1.4GB HDD Space
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